Dreamscape
Dreamscape
A "puzzle"-platformer made for the GMTK Game Jam 2025.
Controls:
AandD/ ARROW KEYS MoveSPACEJumpEInteract / Push boxesRManually reset the loop
You're stuck in a recurring dream that resets every 15 seconds.
No matter what you do, time pulls you back to the start.
Your only escape? Collect all the dreamcatchers before the loop resets.
Features
- 15-second time loops: Make every second count.
- Fast-paced puzzles: Complete each challenge before the dream resets.
- Environmental interaction: Levers, pressure plates, boxes and tight timing.
Built in C++ with raylib for the GMTK 2025 Game Jam.
Credits: Player Character by https://otterisk.itch.io/
yapfest
This was my first ever game, made for GMTK Game Jam 2025 and I definitely underestimated how much time it really takes to make a game from start to finish! While I wasn’t able to flesh out everything the way I had originally planned, I’m still proud of how it turned out. There are a few rough edges like some minor screen wrapping bugs but nothing that should stop you from finishing the game.
Overall, I really like the core concept and I’m excited about its potential. Once my skills have caught up a bit more, I’d love to revisit this project and expand on it properly. Thanks for playing
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | Takao |
| Genre | Platformer |
| Tags | 2d-puzzle, loop, Puzzle-Platformer, Time Travel |




Comments
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Really cool little game!
It’s simple, but the difficulty ramps up nicely. The last level gave me a hard time... I was stuck there for a bit, but finally beating it felt awesome.
It’s a short game, but for the time ebing it was fun.
Definitely worth playing!
Awesome game! I really like how you were able to use the time constraint to add difficulty to an otherwise simple game. Great work, and I hope you make more games in the future!
I did it!!!!!!! Wow that last level is really tough. It really makes me wish that pushing boxes was maybe a bit snappier? Maybe they'd stick to buttons a little more easily, or ledges? Still fun concept, I enjoyed playing a lot :) Congrats on making your first game!!
Hey thank you for trying out my game. The movement and the way boxes move is definitely something i will revamp and put more focus on if i ever decide to revisit this project.
Nice :) I hope you do, it was really fun to play